Rules Server Rules

The guidelines that keep Grand Theft ArmA fair and fun for everyone.

1.1 Cheating

Using any kind of cheat, script, or hack is strictly prohibited.

1.2 Exploiting

Using any form of exploitation is not allowed. This includes, but is not limited to:

  • Duplication of items and/or money

  • Abusing bugs for personal advantage

  • Circumventing or abusing existing rules

  • Processing, selling, or gathering through walls or roofs

  • Changing default controls to bypass key restrictions

  • Using vaulting or mechanics to pass through walls, windows, or closed doors

    • You may vault past vehicles blocking an entrance

  • Camera angling to see through walls

  • Soft logging to reposition

    • Exception: stranded far from a city with no way back

  • Going AFK as a whitelisted faction to farm paychecks

  • Using macros

  • Firing tasers/stun guns while not Police

    • May be taken but must be dropped ASAP

  • Cancelling animations early

  • Switching seats in armed vehicles and ejecting while moving

  • Breaking an outer property door from the inside

These examples do not cover all exploits. Any abuse of mechanics or glitches for advantage may result in a ban.

1.3 Ban Evasion

Bans apply to you as a person, not your account.

  • Using alternate accounts to evade bans is prohibited

  • Assisting ban evasion will result in all accounts being banned

  • Report suspected ban evasion to staff

1.4 Multi-Accounting

Playing on multiple accounts simultaneously for advantage is not allowed.

Examples include:

  • Piloting helicopters with a second account

  • Drilling vaults or breaking into properties

  • Storing items on alternate accounts to avoid robbery

Last updated by Batman 10 days ago

2.1 Motivation

All actions must have properly grounded roleplay motivations.

2.2 Value Your Life

You must value your life at all times and comply when clearly disadvantaged.

Examples:

  • Gun to head → comply

  • Gun aimed at you → comply

  • Gun aimed at driver → exit and comply

2.3 Breaking Roleplay

Breaking roleplay is not allowed.

  • Exception: Assisting new players with controls via direct/side chat

2.4 Combat Logging

Logging out during active roleplay is prohibited, including:

  • Being followed

  • Active combat

  • Logging shortly after selling goods or scrapping vehicles

2.5 Disconnects

If you disconnect during roleplay, you must contact the involved players and resolve the situation.

2.6 Combat Storing

Storing money or vehicles during an active or impending situation is not allowed.

Examples:

  • While being robbed

  • While being followed or roleplayed with

  • Driving vehicles into water

  • Police selling items during combat

2.6.1

Using drugs to prevent seizure during combat counts as combat storing.

2.7 Combat Spawning

Spawning vehicles within 2 km of an active combat situation is prohibited.

Allowed vehicles when logging into ongoing combat:

  • SUV

  • Hatchback / Hatchback Sport

  • Offroad (Unarmed)

  • 4WD

  • Quad Bike

  • Motorboat / RHIB / Water Scooter / Assault Boat

2.7.1

House robberies allow vehicle spawning by house owner 1 km away.

2.8 Spawn Restrictions

You may not spawn within 2 km of active combat or house robberies.

2.9 Side Chat

Side chat is OOC only and roleplay there can be ignored.

2.10 Incapacitated Players

You may not restrain or execute bleeding-out players unless initiated beforehand.

2.11 Finishing Teammates

Only allowed during bank situations or when blocking access.

2.12 Self-Execution

You cannot execute yourself if another player has roleplayed with you in the last 5 minutes.

2.13 Restraints

If restrained and left without roleplay for a prolonged period of time, you may disconnect from the server.

2.14 Hostages

Hostages may not be held longer than 1 hour.

Exceptions:

  • Bank robberies

  • Resulting gunfights

2.15 Helicopter Trading

Selling items via helicopter + backpack is prohibited.

Exceptions:

  • Crates

  • Fuel Pods

  • Banks

  • Heists

2.16 Rule Violations

Others breaking rules does not permit you to do so.

2.17 Vehicle Destruction

Vehicles may only be destroyed by:

  • Crushing

  • Chop shopping

  • Scrapping

  • Rockets after initiation

2.18 Insurgents Licence

Abuse may result in removal. Example: robbing/abusing new and inexperienced players.

2.19 Epinephrine

Not allowed in Blue or Red Zones.

2.20 Garage Blocking

Blocking garage spawns is prohibited.

2.21 Building Blocking

At least one entrance must remain accessible.

2.22 GANG MEMBER LIMIT

There is a 14-member gang cap on the server.
If your gang exceeds this limit, it will automatically lose all gang bonuses, progression, and perks until the member count is reduced back to 14 or fewer.

Last updated by Batman 7 days ago

3.1 VDM

Using vehicles to intentionally hit or kill players is prohibited.

3.2

Armoured vehicle immobilisation is allowed after initiation.

3.3

Brake checking is considered VDM.

3.4

Victims of VDM may shoot vehicle occupants.

4.1 RDM

Incapacitating players without initiation is prohibited.

4.2

Victims of RDM may return fire and fully initiate.

Last updated by Batman 7 days ago

5.1 Valid Initiation

Must include clear verbal or physical threats.

Examples:

  • Weapon visible + command

  • Clear threat without visible weapon

  • Commands to vehicles

5.1.1 Messaging Initiation

Allowed for:

  • Helicopters

  • Boats

  • Air-to-air initiation

5.2

Helicopter pilots cannot have ground gang members shot.

5.3

Dispatch system initiation is not allowed.

5.4

Revived players must re-initiate.

5.5

Helicopter blocking is one-way initiation.

5.6

Vehicles may be disabled before initiation, but RP must follow.

5.7

Shooting vehicles allows occupants to defend themselves.

5.8

Knockdowns count as one-way initiation.

5.9

Police may kill armed vehicle gunners without initiating.

5.10

Each gang must initiate independently.

5.11

Sling loading is one-way initiation.

Last updated by Batman 10 days ago

  • No trolling

  • No mic abuse or music

  • English only

  • No toxicity, discrimination, or racism

  • Offensive names prohibited

  • No real-money trading

  • Auction system allowed

Last updated by Batman 10 days ago

6.1 New Life Begins

After legitimate death.

6.2 When a new life does not apply

A new life does not begin if you die due to:

  • RDM

  • VDM

  • Exploits

  • FailRP

  • Disconnects

6.3 When a new life does apply

if you die fairly and a new life starts:

  • Do not return

  • Forget prior events

  • Stay 1.5 km away for 10 minutes, however if the situation is ongoing you must keep away until it is over

Last updated by Batman 7 days ago

  • No OOC info usage

  • No side-chat intel

  • Names unknown until RP

  • No alternate comms while restrained

  • No stream sniping

  • No Police → Rebel info leaks

  • No powergaming

Last updated by Batman 10 days ago

🟢 Green Zone (Kavala)

  • No flying (except medics)

  • Restricted vehicles (No Armed Vehicles or MRAPS)

  • Restricted weapons (No Rocket Launchers)

  • You can not rob police officers for gear

  • Kavala is NOT A SAFE ZONE

  • Kavala is a single initiation zone. This means if you initiate with a player, it is only with that player and not their gang. However, group initiation is accepted in Kavala if it is against the police (Single player to police not gang to police) or during a house raid.

🔵 Blue Zones

  • The group that has initiated the blue zone may fire on police and any involved rebel without initiation Police may fire on any involved rebel without initiation

  • If any other group wants to get involved, they must initiate on the group that has started the bluezone before firing on them, however they may shoot police without initiation

🔴 Red Zones

  • Any player clearly involved with the redzone may be fired upon without initiation

  • You may fire on a player that was involved and left the redzone and you clearly follow them

  • You may return to POWER PLAY redzones after 10min NLR

⚔️ Conflict Zones

  • Capture participation required

  • No border camping

  • No spawning inside

🏦 Banks, Power Plants, Events

  • Vault drilling initiates Police

  • Money vehicles = moving Blue Zone

🎉 Event Zones

  • Event-specific rules override server rules.

Border abuse in any zone is punishable.

Last updated by Batman 7 days ago

  • Gang bases may be attacked under strict timing rules.

  • Factions may not supply civilians with restricted items.

  • Properties cannot be owned on secondary accounts.

  • Police require reasonable cause to raid.

  • Police intel cannot be shared outside the faction.

  • Bolt-cutting initiates homeowners one-way.

Last updated by Batman 10 days ago

  • Advertising other servers or communities is prohibited.

  • Disrespecting, impersonating, lying to, or harassing staff is forbidden.

  • Staff decisions are final.

  • False accusations against staff are punishable.

Last updated by Batman 10 days ago

If someone else breaks a rule, you may not break rules in response.
Stay in character and use the dispute system.

Last updated by Batman 10 days ago